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- > "The hardest thing about making new RPG's these days is you first have to
- > reinvent Quake". It is my hope that a new Amos will come with a easy to use
- > prefabricated 3D engine, so the mediocre coders like my self don't have to
- > try to reinvent Quake gust to make a new game.
-
- Why reinvent Quake? If you're so good, invent something new!!!!
- And like your going to get a Quake game running on AMOS..... come on,
- get a grip.
-
- > I gather that you don't understand that, that was an example of the
- > differences between coder thinking "type in description" which is like
- > coding, and designer thinking talk with Amos which is like working with
- > another person. I don't expect Amos3 to work like that, but I can envision
- > a future software development system working like that.
-
- I was going to respond to that but I'm sure EVERYONE knows that you
- are just talking irrelevant crap so I won't waste my time.
-
- > Its called Privateer Elite If you think you can handle it send me a 360 3D
- > single fixed point 4 color (white,light gray,dark gray,and a few MWB peach)
- > star field with smoke gray stellar gas clouds (like the blue ones in
- > blah blah blah
-
- Sounds very original!!! What a GREAT designer you must be to come up
- with something as good as that!! Wish I'd thought of it!
-
- > If you didn't guess this is for a Frontier Elite type game want to make it
- > a list game?
-
- As I've said before. If you want to do complicated 3D stuff then AMOS
- isn't for you (well at least until AMOS gets updated alot and the
- amiga gets more powerful)
-
- You CAN make nice 3D games but you need a bit of skill and to know
- what you can and can't do with it, its not easy.
-
- -Murray
-
- --
-
- Alastair \\|// malcolm.murray@virgin.net
- Murray (o o) http://freespace.virgin.net/malcolm.murray
- |~~~~~~oOOo~(_)~oOOo~~~~|~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~|
- | ---===ON AMINET===--- |dev/misc/Backbone | --==IN PRODUCTION==-- |
- | game/shoot/Hanger18 |game/shoot/Traitor| The Turtleminator |
- |game/jump/BananaIslands| game/role/CHAOS | Hangar 18 II |
- | game/shoot/Extinct | game/jump/Blobby | Backbone - Game Creator|
- | dev/amos/KeyState | dev/amos/PicPack |Star Trek - BORG Assault|
- | pix/nicon/TrekNIcons | | |
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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